We feel deeply honored to have commissioned and presented the World Premiere of You Mean to Do Me Harm by Christopher Chen. A San Francisco native...
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Washed Up on the Potomac | A Note from the Artistic Director
The Sandbox Series at San Francisco Playhouse focuses on premiering brand new plays, but just “new” won't do. We assess hundreds of submissions...
Continue Reading →Sunday in the Park with George | A note from the Artistic Director
Since the prehistoric cave paintings where the human form was first represented in places like Altamira in Spain, we have all yearned to be...
Continue Reading →Scenic Design of An Entomologist’s Love Story
What would An Entomologist's Love Story be without its amazing scenic design? From the bowels of the American Museum of Natural History to New York's...
Continue Reading →In Braunau | A Note from the Artistic Director
When we first read In Braunau by Dipika Guha, there were only 60 pages—around two-thirds of a play. The characters and conflict had been set in...
Continue Reading →A Note from the Artistic Director | An Entomologist’s Love Story
Every world premiere arrives at our stage via its own unique path. An Entomologist’s Love Story began when Melissa Ross won an Alfred P. Sloan...
Continue Reading →San Francisco Playhouse Announces 2018-19 Season
San Francisco Playhouse (Artistic Director Bill English; Producing Director Susi Damilano) announced today the six plays that will comprise its...
Continue Reading →‘The Effect’ – A Note from the Artistic Director
Bill English, Artistic Director The inspiration for The Effect came when an actual drug trial conducted by the American pharmaceutical company...
Continue Reading →San Francisco Playhouse announces 5-Year Commission Program
San Francisco Playhouse (Artistic Director Bill English; Producing Director Susi Damilano) expanded its commitment to developing new plays and...
Continue Reading →Non-Player Character | A Note from the Artistic Director
We are fascinated and troubled by the collision between our human consciousness and technology. And in plays like First Person Shooter, Wirehead, and...
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